#include "SceneNodeBase.h"
◆ SceneNodeBase()
SceneNodeBase::SceneNodeBase |
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◆ ~SceneNodeBase()
virtual SceneNodeBase::~SceneNodeBase |
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◆ addChild()
◆ addVisualiser()
void SceneNodeBase::addVisualiser |
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Visualiser * | _visualiser | ) |
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◆ getChildren()
const std::list< SceneNodeBase * > & SceneNodeBase::getChildren |
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void | | ) |
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◆ getErrors()
std::string SceneNodeBase::getErrors |
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void | | ) |
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◆ getManageVisibilityOfChildren()
bool SceneNodeBase::getManageVisibilityOfChildren |
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void | | ) |
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◆ getManageVisibilityOfParent()
bool SceneNodeBase::getManageVisibilityOfParent |
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void | | ) |
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◆ getModelEntityID()
unsigned long long SceneNodeBase::getModelEntityID |
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void | | ) |
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◆ getName()
const std::string & SceneNodeBase::getName |
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void | | ) |
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◆ getOffset()
double SceneNodeBase::getOffset |
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void | | ) |
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◆ getOldTreeIcons()
const OldTreeIcon & SceneNodeBase::getOldTreeIcons |
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void | | ) |
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◆ getParent()
◆ getPrefetch()
virtual void SceneNodeBase::getPrefetch |
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std::string & | projectName, |
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std::list< std::pair< unsigned long long, unsigned long long > > & | prefetchIDs ) |
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◆ getSelectChildren()
virtual bool SceneNodeBase::getSelectChildren |
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void | | ) |
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◆ getShapeNode()
osg::Switch * SceneNodeBase::getShapeNode |
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void | | ) |
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◆ getTreeItemID()
ot::UID SceneNodeBase::getTreeItemID |
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void | | ) |
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◆ getVisualiser()
const std::list< Visualiser * > & SceneNodeBase::getVisualiser |
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◆ hasErrors()
bool SceneNodeBase::hasErrors |
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void | | ) |
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◆ isEditable()
bool SceneNodeBase::isEditable |
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void | | ) |
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◆ isHighlighted()
bool SceneNodeBase::isHighlighted |
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void | | ) |
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◆ isItem1D()
virtual bool SceneNodeBase::isItem1D |
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void | | ) |
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pure virtual |
Implemented in SceneNodeAnnotation, SceneNodeCartesianMesh, SceneNodeCartesianMeshItem, SceneNodeContainer, SceneNodeGeometry, SceneNodeMesh, SceneNodeMeshItem, SceneNodeMultiVisualisation, SceneNodePlot1DCurve, SceneNodeVTK, and SceneNodePlot1D.
◆ isItem3D()
virtual bool SceneNodeBase::isItem3D |
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void | | ) |
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pure virtual |
Implemented in SceneNodeAnnotation, SceneNodeCartesianMesh, SceneNodeCartesianMeshItem, SceneNodeContainer, SceneNodeGeometry, SceneNodeMesh, SceneNodeMeshItem, SceneNodeMultiVisualisation, SceneNodePlot1DCurve, SceneNodeVTK, and SceneNodePlot1D.
◆ isSelected()
bool SceneNodeBase::isSelected |
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void | | ) |
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◆ isTransparent()
bool SceneNodeBase::isTransparent |
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void | | ) |
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◆ isVisible()
bool SceneNodeBase::isVisible |
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void | | ) |
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◆ isWireframe()
bool SceneNodeBase::isWireframe |
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void | | ) |
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◆ removeChild()
◆ setEditable()
virtual void SceneNodeBase::setEditable |
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bool | v | ) |
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◆ setErrors()
void SceneNodeBase::setErrors |
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std::string & | e | ) |
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◆ setHighlighted()
virtual void SceneNodeBase::setHighlighted |
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bool | h | ) |
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◆ setManageVisibilityOfChildren()
void SceneNodeBase::setManageVisibilityOfChildren |
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bool | flag | ) |
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◆ setManageVisibilityOfParent()
void SceneNodeBase::setManageVisibilityOfParent |
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bool | flag | ) |
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◆ setModelEntityID()
void SceneNodeBase::setModelEntityID |
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unsigned long long | id | ) |
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◆ setName()
void SceneNodeBase::setName |
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const std::string & | n | ) |
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◆ setOffset()
void SceneNodeBase::setOffset |
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double | value | ) |
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◆ setOldTreeIcons()
void SceneNodeBase::setOldTreeIcons |
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const OldTreeIcon & | icons | ) |
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◆ setParent()
◆ setSelectChildren()
void SceneNodeBase::setSelectChildren |
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bool | flag | ) |
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◆ setSelected()
virtual void SceneNodeBase::setSelected |
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bool | _selected, |
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bool | _selectionFromNavigationTree ) |
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◆ setShapeNode()
void SceneNodeBase::setShapeNode |
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osg::Switch * | node | ) |
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◆ setTransparent()
virtual void SceneNodeBase::setTransparent |
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bool | t | ) |
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◆ setTreeItemID()
void SceneNodeBase::setTreeItemID |
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ot::UID | iD | ) |
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◆ setVisible()
virtual void SceneNodeBase::setVisible |
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bool | v | ) |
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◆ setWireframe()
virtual void SceneNodeBase::setWireframe |
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bool | w | ) |
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◆ shapeNode
osg::Switch* SceneNodeBase::shapeNode |
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◆ transparency
const float SceneNodeBase::transparency = 0.15 |
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The documentation for this class was generated from the following file: