#include "SceneNodeMeshItem.h"
◆ SceneNodeMeshItem()
SceneNodeMeshItem::SceneNodeMeshItem |
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◆ ~SceneNodeMeshItem()
SceneNodeMeshItem::~SceneNodeMeshItem |
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virtual |
◆ ensureDataLoaded()
void SceneNodeMeshItem::ensureDataLoaded |
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void | | ) |
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◆ getColorB()
double SceneNodeMeshItem::getColorB |
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void | | ) |
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inline |
◆ getColorG()
double SceneNodeMeshItem::getColorG |
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void | | ) |
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inline |
◆ getColorR()
double SceneNodeMeshItem::getColorR |
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void | | ) |
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inline |
◆ getIsVolume()
bool SceneNodeMeshItem::getIsVolume |
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void | | ) |
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inline |
◆ getMesh()
◆ getModel()
Model * SceneNodeMeshItem::getModel |
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void | | ) |
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inline |
◆ getPrefetch()
void SceneNodeMeshItem::getPrefetch |
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std::string & | projectName, |
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std::list< std::pair< unsigned long long, unsigned long long > > & | prefetchIDs ) |
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overridevirtual |
◆ getProjectName()
std::string SceneNodeMeshItem::getProjectName |
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void | | ) |
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inline |
◆ isItem1D()
virtual bool SceneNodeMeshItem::isItem1D |
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void | | ) |
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inlinevirtual |
◆ isItem3D()
virtual bool SceneNodeMeshItem::isItem3D |
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void | | ) |
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inlinevirtual |
◆ setDisplayTetEdges()
void SceneNodeMeshItem::setDisplayTetEdges |
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bool | displayEdges | ) |
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◆ setHighlighted()
void SceneNodeMeshItem::setHighlighted |
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bool | h | ) |
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overridevirtual |
◆ setMesh()
◆ setModel()
void SceneNodeMeshItem::setModel |
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Model * | m | ) |
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inline |
◆ setNeedsInitialization()
void SceneNodeMeshItem::setNeedsInitialization |
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void | | ) |
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inline |
◆ setStorage()
void SceneNodeMeshItem::setStorage |
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const std::string & | proj, |
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unsigned long long | id, |
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unsigned long long | version, |
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long long | tetEdgesID, |
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long long | tetEdgesVersion ) |
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inline |
◆ setTransparent()
void SceneNodeMeshItem::setTransparent |
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bool | t | ) |
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overridevirtual |
◆ setVisible()
void SceneNodeMeshItem::setVisible |
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bool | v | ) |
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overridevirtual |
◆ setWireframe()
void SceneNodeMeshItem::setWireframe |
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bool | w | ) |
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overridevirtual |
◆ updateObjectColor()
void SceneNodeMeshItem::updateObjectColor |
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double | r, |
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double | g, |
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double | b ) |
The documentation for this class was generated from the following files: