OpenTwin
0.1
OpenTwin
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SceneNodeMeshItem Member List
This is the complete list of members for
SceneNodeMeshItem
, including all inherited members.
addChild
(SceneNodeBase *child)
SceneNodeBase
inline
addVisualiser
(Visualiser *_visualiser)
SceneNodeBase
inline
ensureDataLoaded
(void)
SceneNodeMeshItem
getChildren
(void)
SceneNodeBase
inline
getColorB
(void)
SceneNodeMeshItem
inline
getColorG
(void)
SceneNodeMeshItem
inline
getColorR
(void)
SceneNodeMeshItem
inline
getErrors
(void)
SceneNodeBase
inline
getIsVolume
(void)
SceneNodeMeshItem
inline
getManageVisibilityOfChildren
(void)
SceneNodeBase
inline
getManageVisibilityOfParent
(void)
SceneNodeBase
inline
getMesh
(void)
SceneNodeMeshItem
inline
getModel
(void)
SceneNodeMeshItem
inline
getModelEntityID
(void)
SceneNodeBase
inline
getName
(void)
SceneNodeBase
inline
getOffset
(void)
SceneNodeBase
inline
getOldTreeIcons
(void)
SceneNodeBase
inline
getParent
(void)
SceneNodeBase
inline
getPrefetch
(std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs) override
SceneNodeMeshItem
virtual
getProjectName
(void)
SceneNodeMeshItem
inline
getSelectChildren
(void)
SceneNodeBase
inline
virtual
getShapeNode
(void)
SceneNodeBase
inline
getTreeItemID
(void)
SceneNodeBase
inline
getVisualiser
()
SceneNodeBase
inline
hasErrors
(void)
SceneNodeBase
inline
isEditable
(void)
SceneNodeBase
inline
isHighlighted
(void)
SceneNodeBase
inline
isItem1D
(void)
SceneNodeMeshItem
inline
virtual
isItem3D
(void)
SceneNodeMeshItem
inline
virtual
isSelected
(void)
SceneNodeBase
inline
isTransparent
(void)
SceneNodeBase
inline
isVisible
(void)
SceneNodeBase
inline
isWireframe
(void)
SceneNodeBase
inline
removeChild
(SceneNodeBase *child)
SceneNodeBase
inline
SceneNodeBase
()
SceneNodeBase
inline
SceneNodeMeshItem
()
SceneNodeMeshItem
setDisplayTetEdges
(bool displayEdges)
SceneNodeMeshItem
setEditable
(bool v)
SceneNodeBase
inline
virtual
setErrors
(std::string &e)
SceneNodeBase
inline
setHighlighted
(bool h) override
SceneNodeMeshItem
virtual
setManageVisibilityOfChildren
(bool flag)
SceneNodeBase
inline
setManageVisibilityOfParent
(bool flag)
SceneNodeBase
inline
setMesh
(SceneNodeMesh *m)
SceneNodeMeshItem
inline
setModel
(Model *m)
SceneNodeMeshItem
inline
setModelEntityID
(unsigned long long id)
SceneNodeBase
inline
setName
(const std::string &n)
SceneNodeBase
inline
setNeedsInitialization
(void)
SceneNodeMeshItem
inline
setOffset
(double value)
SceneNodeBase
inline
setOldTreeIcons
(const OldTreeIcon &icons)
SceneNodeBase
inline
setParent
(SceneNodeBase *item)
SceneNodeBase
inline
setSelectChildren
(bool flag)
SceneNodeBase
inline
setSelected
(bool _selected, bool _selectionFromNavigationTree)
SceneNodeBase
inline
virtual
setShapeNode
(osg::Switch *node)
SceneNodeBase
inline
setStorage
(const std::string &proj, unsigned long long id, unsigned long long version, long long tetEdgesID, long long tetEdgesVersion)
SceneNodeMeshItem
inline
setTransparent
(bool t) override
SceneNodeMeshItem
virtual
setTreeItemID
(ot::UID iD)
SceneNodeBase
inline
setVisible
(bool v) override
SceneNodeMeshItem
virtual
setWireframe
(bool w) override
SceneNodeMeshItem
virtual
shapeNode
SceneNodeBase
protected
transparency
SceneNodeBase
protected
updateObjectColor
(double r, double g, double b)
SceneNodeMeshItem
~SceneNodeBase
()
SceneNodeBase
inline
virtual
~SceneNodeMeshItem
()
SceneNodeMeshItem
virtual
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1.10.0