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| | SceneNodeCartesianMesh () |
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| virtual | ~SceneNodeCartesianMesh () |
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| void | setMeshLines (const std::vector< double > &x, const std::vector< double > &y, const std::vector< double > &z) |
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| void | setNeedsInitialization (void) |
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| std::string | getProjectName (void) |
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| void | setEdgeColor (double color[3]) |
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| void | setMeshLineColor (double color[3]) |
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| Model * | getModel (void) |
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| void | setModel (Model *m) |
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| void | addOwner (SceneNodeCartesianMeshItem *item, int faceID) |
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| void | removeOwner (SceneNodeCartesianMeshItem *item, const std::vector< int > &faceID) |
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| void | updateFaceStatus (const std::vector< int > &faceID) |
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| void | ensureDataLoaded (void) |
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| virtual bool | isItem1D (void) |
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| virtual bool | isItem3D (void) |
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| virtual void | setTransparent (bool t) override |
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| virtual void | setWireframe (bool w) override |
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| virtual void | setVisible (bool v) override |
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| virtual void | setHighlighted (bool h) override |
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| void | showMeshLines (bool showMesh) |
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| void | setFaceListStorage (const std::string &proj, unsigned long long id, unsigned long long version) |
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| void | setNodeListStorage (unsigned long long id, unsigned long long version) |
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| | SceneNodeContainer () |
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| virtual | ~SceneNodeContainer () |
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| | SceneNodeBase () |
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| virtual | ~SceneNodeBase () |
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| void | setName (const std::string &n) |
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| const std::string & | getName (void) |
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| void | setShapeNode (osg::Switch *node) |
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| osg::Switch * | getShapeNode (void) |
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| void | setTreeItemID (ot::UID iD) |
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| ot::UID | getTreeItemID (void) |
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| void | setModelEntityID (unsigned long long id) |
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| unsigned long long | getModelEntityID (void) |
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| bool | isEditable (void) |
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| virtual void | setEditable (bool v) |
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| bool | isVisible (void) |
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| bool | isSelected (void) |
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| virtual void | setSelected (bool _selected, bool _selectionFromNavigationTree) |
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| bool | isTransparent (void) |
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| bool | isWireframe (void) |
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| bool | isHighlighted (void) |
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| void | setErrors (std::string &e) |
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| bool | hasErrors (void) |
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| std::string | getErrors (void) |
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| void | setOffset (double value) |
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| double | getOffset (void) |
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| void | setSelectChildren (bool flag) |
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| virtual bool | getSelectChildren (void) |
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| void | setManageVisibilityOfParent (bool flag) |
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| bool | getManageVisibilityOfParent (void) |
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| void | setManageVisibilityOfChildren (bool flag) |
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| bool | getManageVisibilityOfChildren (void) |
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| void | setParent (SceneNodeBase *item) |
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| SceneNodeBase * | getParent (void) |
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| void | addChild (SceneNodeBase *child) |
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| void | removeChild (SceneNodeBase *child) |
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| const std::list< SceneNodeBase * > & | getChildren (void) |
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| void | setOldTreeIcons (const OldTreeIcon &icons) |
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| const OldTreeIcon & | getOldTreeIcons (void) |
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| virtual void | getPrefetch (std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs) |
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| void | addVisualiser (Visualiser *_visualiser) |
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| const std::list< Visualiser * > & | getVisualiser () |
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