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| SceneNodeCartesianMesh () |
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virtual | ~SceneNodeCartesianMesh () |
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void | setMeshLines (const std::vector< double > &x, const std::vector< double > &y, const std::vector< double > &z) |
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void | setNeedsInitialization (void) |
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std::string | getProjectName (void) |
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void | setEdgeColor (double color[3]) |
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void | setMeshLineColor (double color[3]) |
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Model * | getModel (void) |
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void | setModel (Model *m) |
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void | addOwner (SceneNodeCartesianMeshItem *item, int faceID) |
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void | removeOwner (SceneNodeCartesianMeshItem *item, const std::vector< int > &faceID) |
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void | updateFaceStatus (const std::vector< int > &faceID) |
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void | ensureDataLoaded (void) |
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virtual bool | isItem1D (void) |
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virtual bool | isItem3D (void) |
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virtual void | setTransparent (bool t) override |
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virtual void | setWireframe (bool w) override |
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virtual void | setVisible (bool v) override |
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virtual void | setHighlighted (bool h) override |
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void | showMeshLines (bool showMesh) |
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void | setFaceListStorage (const std::string &proj, unsigned long long id, unsigned long long version) |
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void | setNodeListStorage (unsigned long long id, unsigned long long version) |
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| SceneNodeContainer () |
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virtual | ~SceneNodeContainer () |
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| SceneNodeBase () |
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virtual | ~SceneNodeBase () |
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void | setName (const std::string &n) |
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const std::string & | getName (void) |
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void | setShapeNode (osg::Switch *node) |
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osg::Switch * | getShapeNode (void) |
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void | setTreeItemID (ot::UID iD) |
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ot::UID | getTreeItemID (void) |
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void | setModelEntityID (unsigned long long id) |
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unsigned long long | getModelEntityID (void) |
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bool | isEditable (void) |
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virtual void | setEditable (bool v) |
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bool | isVisible (void) |
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bool | isSelected (void) |
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virtual void | setSelected (bool _selected, bool _selectionFromNavigationTree) |
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bool | isTransparent (void) |
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bool | isWireframe (void) |
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bool | isHighlighted (void) |
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void | setErrors (std::string &e) |
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bool | hasErrors (void) |
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std::string | getErrors (void) |
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void | setOffset (double value) |
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double | getOffset (void) |
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void | setSelectChildren (bool flag) |
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virtual bool | getSelectChildren (void) |
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void | setManageVisibilityOfParent (bool flag) |
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bool | getManageVisibilityOfParent (void) |
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void | setManageVisibilityOfChildren (bool flag) |
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bool | getManageVisibilityOfChildren (void) |
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void | setParent (SceneNodeBase *item) |
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SceneNodeBase * | getParent (void) |
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void | addChild (SceneNodeBase *child) |
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void | removeChild (SceneNodeBase *child) |
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const std::list< SceneNodeBase * > & | getChildren (void) |
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void | setOldTreeIcons (const OldTreeIcon &icons) |
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const OldTreeIcon & | getOldTreeIcons (void) |
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virtual void | getPrefetch (std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs) |
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void | addVisualiser (Visualiser *_visualiser) |
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const std::list< Visualiser * > & | getVisualiser () |
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