| addChild(SceneNodeBase *child) | SceneNodeBase | inline |
| addOwner(SceneNodeCartesianMeshItem *item, int faceID) | SceneNodeCartesianMesh | |
| addVisualiser(Visualiser *_visualiser) | SceneNodeBase | inline |
| ensureDataLoaded(void) | SceneNodeCartesianMesh | |
| getChildren(void) | SceneNodeBase | inline |
| getErrors(void) | SceneNodeBase | inline |
| getManageVisibilityOfChildren(void) | SceneNodeBase | inline |
| getManageVisibilityOfParent(void) | SceneNodeBase | inline |
| getModel(void) | SceneNodeCartesianMesh | inline |
| getModelEntityID(void) | SceneNodeBase | inline |
| getName(void) | SceneNodeBase | inline |
| getOffset(void) | SceneNodeBase | inline |
| getOldTreeIcons(void) | SceneNodeBase | inline |
| getParent(void) | SceneNodeBase | inline |
| getPrefetch(std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs) | SceneNodeBase | inlinevirtual |
| getProjectName(void) | SceneNodeCartesianMesh | inline |
| getSelectChildren(void) | SceneNodeBase | inlinevirtual |
| getShapeNode(void) | SceneNodeBase | inline |
| getTreeItemID(void) | SceneNodeBase | inline |
| getVisualiser() | SceneNodeBase | inline |
| hasErrors(void) | SceneNodeBase | inline |
| isEditable(void) | SceneNodeBase | inline |
| isHighlighted(void) | SceneNodeBase | inline |
| isItem1D(void) | SceneNodeCartesianMesh | inlinevirtual |
| isItem3D(void) | SceneNodeCartesianMesh | inlinevirtual |
| isSelected(void) | SceneNodeBase | inline |
| isTransparent(void) | SceneNodeBase | inline |
| isVisible(void) | SceneNodeBase | inline |
| isWireframe(void) | SceneNodeBase | inline |
| removeChild(SceneNodeBase *child) | SceneNodeBase | inline |
| removeOwner(SceneNodeCartesianMeshItem *item, const std::vector< int > &faceID) | SceneNodeCartesianMesh | |
| SceneNodeBase() | SceneNodeBase | inline |
| SceneNodeCartesianMesh() | SceneNodeCartesianMesh | |
| SceneNodeContainer() | SceneNodeContainer | |
| setEdgeColor(double color[3]) | SceneNodeCartesianMesh | inline |
| setEditable(bool v) | SceneNodeBase | inlinevirtual |
| setErrors(std::string &e) | SceneNodeBase | inline |
| setFaceListStorage(const std::string &proj, unsigned long long id, unsigned long long version) | SceneNodeCartesianMesh | inline |
| setHighlighted(bool h) override | SceneNodeCartesianMesh | virtual |
| setManageVisibilityOfChildren(bool flag) | SceneNodeBase | inline |
| setManageVisibilityOfParent(bool flag) | SceneNodeBase | inline |
| setMeshLineColor(double color[3]) | SceneNodeCartesianMesh | inline |
| setMeshLines(const std::vector< double > &x, const std::vector< double > &y, const std::vector< double > &z) | SceneNodeCartesianMesh | |
| setModel(Model *m) | SceneNodeCartesianMesh | inline |
| setModelEntityID(unsigned long long id) | SceneNodeBase | inline |
| setName(const std::string &n) | SceneNodeBase | inline |
| setNeedsInitialization(void) | SceneNodeCartesianMesh | inline |
| setNodeListStorage(unsigned long long id, unsigned long long version) | SceneNodeCartesianMesh | inline |
| setOffset(double value) | SceneNodeBase | inline |
| setOldTreeIcons(const OldTreeIcon &icons) | SceneNodeBase | inline |
| setParent(SceneNodeBase *item) | SceneNodeBase | inline |
| setSelectChildren(bool flag) | SceneNodeBase | inline |
| setSelected(bool _selected, bool _selectionFromNavigationTree) | SceneNodeBase | inlinevirtual |
| setShapeNode(osg::Switch *node) | SceneNodeBase | inline |
| setTransparent(bool t) override | SceneNodeCartesianMesh | virtual |
| setTreeItemID(ot::UID iD) | SceneNodeBase | inline |
| setVisible(bool v) override | SceneNodeCartesianMesh | virtual |
| setWireframe(bool w) override | SceneNodeCartesianMesh | virtual |
| shapeNode | SceneNodeBase | protected |
| showMeshLines(bool showMesh) | SceneNodeCartesianMesh | |
| transparency | SceneNodeBase | protected |
| updateFaceStatus(const std::vector< int > &faceID) | SceneNodeCartesianMesh | |
| ~SceneNodeBase() | SceneNodeBase | inlinevirtual |
| ~SceneNodeCartesianMesh() | SceneNodeCartesianMesh | virtual |
| ~SceneNodeContainer() | SceneNodeContainer | virtual |