#include "PhysicalGroupsManager.h"
Public Member Functions | |
| PhysicalGroupsManager (Application *app) | |
| ~PhysicalGroupsManager () | |
| void | addBoundaryGroups () |
| void | addFaceAnnotationGroups () |
| void | applyGroups (EntityMesh *entityMesh, ModelBuilder *meshModelBuilder, ObjectManager *objectManager, MaterialManager *materialManager, FaceAnnotationsManager *annotationsManager) |
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| void PhysicalGroupsManager::applyGroups | ( | EntityMesh * | entityMesh, |
| ModelBuilder * | meshModelBuilder, | ||
| ObjectManager * | objectManager, | ||
| MaterialManager * | materialManager, | ||
| FaceAnnotationsManager * | annotationsManager ) |