#include "MaterialManager.h"
Public Member Functions | |
MaterialManager (Application *app) | |
~MaterialManager () | |
void | loadNecessaryMaterials (std::list< EntityGeometry * > geometryEntities, Properties &properties) |
EntityMaterial * | getMaterial (const std::string &name) |
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inline |
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inline |
EntityMaterial * MaterialManager::getMaterial | ( | const std::string & | name | ) |
void MaterialManager::loadNecessaryMaterials | ( | std::list< EntityGeometry * > | geometryEntities, |
Properties & | properties ) |