#include "ModelBuilder.h"
◆ ModelBuilder()
◆ ~ModelBuilder()
ModelBuilder::~ModelBuilder |
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◆ buildModel()
void ModelBuilder::buildModel |
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const std::string & | meshName, |
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std::list< EntityGeometry * > & | geometryEntities, |
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Properties & | properties, |
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StepWidthManager & | stepWidthManager, |
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MaterialManager & | materialManager ) |
◆ getAllShapeOverlaps()
std::list< std::vector< std::string > > & ModelBuilder::getAllShapeOverlaps |
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void | | ) |
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◆ getModelEntities()
std::list< EntityGeometry * > & ModelBuilder::getModelEntities |
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void | | ) |
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inline |
The documentation for this class was generated from the following files: