#include "MeshExport.h"
◆ MeshExport()
◆ ~MeshExport()
MeshExport::~MeshExport |
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inline |
◆ cleanUp()
void MeshExport::cleanUp |
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void | | ) |
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◆ getExportFileContent()
void MeshExport::getExportFileContent |
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const std::string & | extension, |
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std::string & | fileContent, |
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unsigned long long & | uncompressedDataLength ) |
◆ getFileExtensions()
std::string MeshExport::getFileExtensions |
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void | | ) |
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◆ loadMesh()
bool MeshExport::loadMesh |
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ot::UID | currentMeshDataID | ) |
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The documentation for this class was generated from the following files: