OpenTwin 0.1
OpenTwin
 
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SceneNodeMaterial Class Reference

#include "SceneNodeMaterial.h"

Public Member Functions

virtual ~SceneNodeMaterial ()
 
MaterialBasesetMaterial (osg::ref_ptr< osg::Material > &mat, const std::string &materialType, float r, float g, float b, float t)
 
bool materialHasTexture (MaterialBase *mat)
 

Constructor & Destructor Documentation

◆ ~SceneNodeMaterial()

virtual SceneNodeMaterial::~SceneNodeMaterial ( )
inlinevirtual

Member Function Documentation

◆ materialHasTexture()

bool SceneNodeMaterial::materialHasTexture ( MaterialBase * mat)

◆ setMaterial()

MaterialBase * SceneNodeMaterial::setMaterial ( osg::ref_ptr< osg::Material > & mat,
const std::string & materialType,
float r,
float g,
float b,
float t )

The documentation for this class was generated from the following files: