This is the complete list of members for SceneNodeMaterial, including all inherited members.
materialHasTexture(MaterialBase *mat) | SceneNodeMaterial | |
setMaterial(osg::ref_ptr< osg::Material > &mat, const std::string &materialType, float r, float g, float b, float t) | SceneNodeMaterial | |
~SceneNodeMaterial() | SceneNodeMaterial | inlinevirtual |