49 void setColor(
double r,
double g,
double b) { colorRGB[0] = r; colorRGB[1] = g; colorRGB[2] = b; }
52 void updateVisibility(
void);
60 std::vector<int> faceID;
Mesh m
Definition SelfIntersectionCheck.cpp:26
@ h
Definition SourceTarget.h:4
The Model class is the main interface to the model. There may be multiple instances of this class....
Definition Model.h:94
Definition SceneNodeBase.h:14
Definition SceneNodeCartesianMesh.h:36
Definition SceneNodeCartesianMeshItem.h:23
virtual void setWireframe(bool w) override
Definition SceneNodeCartesianMeshItem.cpp:69
void setColor(double r, double g, double b)
Definition SceneNodeCartesianMeshItem.h:49
virtual void setTransparent(bool t) override
Definition SceneNodeCartesianMeshItem.cpp:61
SceneNodeCartesianMeshItem()
Definition SceneNodeCartesianMeshItem.cpp:22
Model * getModel(void)
Definition SceneNodeCartesianMeshItem.h:33
void setFacesList(std::vector< int > &faces)
Definition SceneNodeCartesianMeshItem.cpp:99
double getColorG(void)
Definition SceneNodeCartesianMeshItem.h:42
void setModel(Model *m)
Definition SceneNodeCartesianMeshItem.h:34
SceneNodeCartesianMesh * getMesh(void)
Definition SceneNodeCartesianMeshItem.h:36
virtual bool isItem1D(void)
Definition SceneNodeCartesianMeshItem.h:45
virtual ~SceneNodeCartesianMeshItem()
Definition SceneNodeCartesianMeshItem.cpp:31
double getColorR(void)
Definition SceneNodeCartesianMeshItem.h:41
bool getIsVolume(void)
Definition SceneNodeCartesianMeshItem.h:39
virtual void setVisible(bool v) override
Definition SceneNodeCartesianMeshItem.cpp:77
virtual bool isItem3D(void)
Definition SceneNodeCartesianMeshItem.h:46
virtual void setHighlighted(bool h) override
Definition SceneNodeCartesianMeshItem.cpp:90
double getColorB(void)
Definition SceneNodeCartesianMeshItem.h:43
void setMesh(SceneNodeCartesianMesh *m)
Definition SceneNodeCartesianMeshItem.h:37
Definition RubberbandOsgWrapper.h:22