Connection Handling

Use a DataProcessing/CircuitSimulator/Hierarchical project type for the following tests.

Note

Test the hierarchical service explicitly separately. Test the branch connection tests with the Circuit Simulator Service.

Connection tests

#

Name

Setup

Execution

Expectation

1

Create connection

Open a project and select a Blockeditor.

  • Drop any two blocks into the blockeditor.

  • Create a connection between the blocks.

Connection is created successfully without errors.

2

Delete connection

Open a project and select a Blockeditor with two connected blocks.

  • Select the connection between the blocks.

  • Delete the connection.

Connection is deleted successfully without errors.

3

Create connection - Undo/Redo

Open a project and select a Blockeditor.

  • Drop any two blocks into the blockeditor.

  • Create a connection between the blocks.

  • Undo the creation of the connection.

  • Redo the creation of the connection.

  • Connection is created successfully after redo without errors.

  • Connection is removed successfully after undo without errors.

4

Delete connection - Undo/Redo

Open a project and select a Blockeditor with two connected blocks.

  • Select the connection between the blocks.

  • Delete the connection.

  • Undo the deletion of the connection.

  • Redo the deletion of the connection.

  • Connection is removed successfully after redo without errors.

  • Connection is restored successfully after undo without errors.

5

Change position of connection

Open a project and select a Blockeditor with two connected blocks.

  • Delete one connected block

  • Select the connector of the connection and change its position

  • Connection position is changed successfully without errors.

  • A model state is created for changing the position of the connection.

6

Create a branch connection

Open a CircuitSimulator project and select a Circuit.

  • Drop any three blocks into the blockeditor.

  • Create a branch connection from the first block to the other two blocks.

Branch connection is created successfully in one modelstate without errors.

7

Delete a branch connection

Open a CircuitSimulator project and select a Circuit with three blocks connected via a branch connection.

  • Select any branch connection between the blocks.

  • Delete the branch connection.

Branch connection is deleted successfully without errors.

8

Create a branch connection - Undo/Redo

Open a CircuitSimulator project and select a Circuit.

  • Drop any three blocks into the blockeditor.

  • Create a branch connection from the first block to the other two blocks.

  • Undo the creation of the branch connection.

  • Redo the creation of the branch connection.

  • Branch connection is created successfully after redo without errors.

  • Branch connection is removed successfully after undo without errors.

  • Branch connection is created/removed in one model state.

9

Delete a branch connection - Undo/Redo

Open a CircuitSimulator project and select a Circuit with three blocks connected via a branch connection.

  • Select any branch connection between the blocks.

  • Delete the branch connection.

  • Undo the deletion of the branch connection.

  • Redo the deletion of the branch connection.

  • Branch connection is removed successfully after redo without errors.

  • Branch connection is restored successfully after undo without errors.

  • Branch connection is deleted/restored in one model state.

10

Change position of branch connection

Open a CircuitSimulator project and select a Circuit with three blocks connected via a branch connection.

  • Select the connector of the branch connection and change its position

  • Branch connection position is changed successfully without errors.

  • A model state is created for changing the position of the branch connection.

11

Create connection between Branch connector and Block

Open a CircuitSimulator project and select a Circuit with three blocks connected via a branch connection.

  • Delete one connection of the branch connection.

  • Create a new connection between a block and the branch connector.

Connection is created successfully without errors.

Connection snapping tests

#

Name

Setup

Execution

Expectation

1

Connection unsnapping (one sided)

Open a project and select a Blockeditor with 2 unconnected blocks.

  • Connect the blocks

  • Select the connection and unsnap the connection from one block.

Connection is unsnapped and is only connected to one block without errors.

2

Connection unsnapping (both sides)

Open a project and select a Blockeditor with 2 connected blocks.

  • Select the connection and unsnap the connection from both blocks.

Connection is unsnapped from both blocks without errors.

3

Connection snapping (use dragging of the block)

Open a project and select a Blockeditor with 2 blocks and one connection which is connected with one block.

  • Select the unconnected block and drag it to the connection to snap the connection to the block.

Connection is snapped without errors.

4

Connection snapping (use dragging of the connection)

Open a project and select a Blockeditor with 2 blocks and one connection which is connected with one block.

  • Select the connection and drag it to the remained block to snap the connection to the unconnected block.

Connection is snapped without errors.

5

Branch connection unsnapping

Open a CircuitSimulator project and select a Circuit with 3 connected blocks via a branch connection.

  • Select a branch connection and unsnap the connection from one block.

One connection of the branch is unsnapped from one block without errors while the other connections remain connected.

6

Branch connection snapping

Open a CircuitSimulator project and select a Circuit with 3 blocks which are connected via a branch connection

  • Select a branch connection and unsnap one connection from one block.

  • Snap the unsnapped connection back to the block.

Connection is snapped back to the block without errors.

7

Position change of unsnapped connection

Open a project and select a Blockeditor with 2 blocks and one connection which is fully unsnapped.

  • Select the connection and change its position.

  • Connection position is changed successfully without errors.

  • A model state is created for changing the position of the connection.

8

Snap connection after block removed

Open a project and select a Blockeditor with 2 blocks and one connection which is connected to both blocks.

  • Remove one block

  • Drop another block into the blockeditor

  • Snap the connection to the newly dropped block

Connection is snapped to the newly dropped block without errors.

9

Snap one connection to two blocks in single action (use dragging of the connection)

Open a project and select blockeditor with 2 blocks and one connection which is unconnected.

  • Select the connection and snap it to both blocks in a single action.

Connection is snapped to both blocks without errors.

10

Snap one Connection to two blocks in single action (use dragging of the blocks)

Open a project and select blockeditor with 2 blocks and one connection which is unconnected.

  • Select both blocks and drag them to the connection to snap the connection to both blocks in a single action.

Connection is snapped to both blocks without errors.

11

Snap two or more connections to one block in single action

Open a CircuitSimulator project and select Circuit with 3 blocks and two connections which are unconnected.

  • Select both connections and drag them to the block to snap both connections to the block in a single action.

Both connections are snapped to the block without errors.

12

Snap two or more connections to one block in single action (use dragging of the block)

Open a CircuitSimulator project and select Circuit with 3 blocks and two connections which are unconnected.

  • Select the block and drag it to both connections to snap both connections to the block in a single action.

Both connections are snapped to the block without errors.