The GuiAPIManager singleton manages the frontend information and provides a message sending method.
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#include "GuiAPIManager.h"
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| void | frontendConnected (const ServiceBase &_serviceInformation) |
| | Apply frontend information, enable message sending and forward frontend connected state to other GuiAPI managers.
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| void | frontendDisconnected (void) |
| | Clear frontend information, disable message sending and forward frontend disconnected state to other GuiAPI managers.
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| bool | isFrontendConnected (void) const |
| | Returns true if the frontend information was set.
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| bool | sendQueuedRequestToFrontend (const std::string &_message) |
| | Send the provided message to the frontend. If no frontend is connected a warning log is generated and the method returns false.
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The GuiAPIManager singleton manages the frontend information and provides a message sending method.
◆ frontendConnected()
| void ot::GuiAPIManager::frontendConnected |
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const ServiceBase & | _serviceInformation | ) |
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Apply frontend information, enable message sending and forward frontend connected state to other GuiAPI managers.
- Parameters
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| _serviceInformation | Frontend service information to set. |
◆ frontendDisconnected()
| void ot::GuiAPIManager::frontendDisconnected |
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void | | ) |
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Clear frontend information, disable message sending and forward frontend disconnected state to other GuiAPI managers.
◆ instance()
◆ isFrontendConnected()
| bool ot::GuiAPIManager::isFrontendConnected |
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void | | ) |
const |
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inline |
Returns true if the frontend information was set.
◆ sendQueuedRequestToFrontend()
| bool ot::GuiAPIManager::sendQueuedRequestToFrontend |
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const std::string & | _message | ) |
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Send the provided message to the frontend. If no frontend is connected a warning log is generated and the method returns false.
The documentation for this class was generated from the following files: