#include "SelectionHandler.h"
◆ SelectionHandler() [1/3]
SelectionHandler::SelectionHandler |
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default |
◆ ~SelectionHandler()
SelectionHandler::~SelectionHandler |
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default |
◆ SelectionHandler() [2/3]
◆ SelectionHandler() [3/3]
◆ clearAllBuffer()
void SelectionHandler::clearAllBuffer |
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◆ clearAllBufferAndNotify()
void SelectionHandler::clearAllBufferAndNotify |
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◆ deselectEntity()
void SelectionHandler::deselectEntity |
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ot::UID | _entityID, |
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const std::string & | _owner ) |
◆ getSelectedEntityIDs()
const std::list< ot::UID > & SelectionHandler::getSelectedEntityIDs |
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◆ getSelectedVisibleEntityIDs()
const std::list< ot::UID > & SelectionHandler::getSelectedVisibleEntityIDs |
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◆ notificationInProcess()
const std::atomic_bool & SelectionHandler::notificationInProcess |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ processSelectionChanged()
void SelectionHandler::processSelectionChanged |
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const std::list< ot::UID > & | _selectedEntityIDs, |
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const std::list< ot::UID > & | _selectedVisibleEntityIDs ) |
The documentation for this class was generated from the following files: