OpenTwin
0.1
OpenTwin
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SceneNodeMesh Member List
This is the complete list of members for
SceneNodeMesh
, including all inherited members.
addChild
(SceneNodeBase *child)
SceneNodeBase
inline
addOwner
(SceneNodeMeshItem *item, int faceID)
SceneNodeMesh
addVisualiser
(Visualiser *_visualiser)
SceneNodeBase
inline
ensureDataLoaded
(void)
SceneNodeMesh
getChildren
(void)
SceneNodeBase
inline
getDisplayTetEdges
(void)
SceneNodeMesh
inline
getErrors
(void)
SceneNodeBase
inline
getManageVisibilityOfChildren
(void)
SceneNodeBase
inline
getManageVisibilityOfParent
(void)
SceneNodeBase
inline
getModel
(void)
SceneNodeMesh
inline
getModelEntityID
(void)
SceneNodeBase
inline
getName
(void)
SceneNodeBase
inline
getNodeX
(size_t index)
SceneNodeMesh
inline
getNodeY
(size_t index)
SceneNodeMesh
inline
getNodeZ
(size_t index)
SceneNodeMesh
inline
getOffset
(void)
SceneNodeBase
inline
getOldTreeIcons
(void)
SceneNodeBase
inline
getParent
(void)
SceneNodeBase
inline
getPrefetch
(std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs)
SceneNodeBase
inline
virtual
getProjectName
(void)
SceneNodeMesh
inline
getSelectChildren
(void)
SceneNodeBase
inline
virtual
getShapeNode
(void)
SceneNodeBase
inline
getTreeItemID
(void)
SceneNodeBase
inline
getVisualiser
()
SceneNodeBase
inline
hasErrors
(void)
SceneNodeBase
inline
isEditable
(void)
SceneNodeBase
inline
isHighlighted
(void)
SceneNodeBase
inline
isItem1D
(void)
SceneNodeMesh
inline
virtual
isItem3D
(void)
SceneNodeMesh
inline
virtual
isSelected
(void)
SceneNodeBase
inline
isTransparent
(void)
SceneNodeBase
inline
isVisible
(void)
SceneNodeBase
inline
isWireframe
(void)
SceneNodeBase
inline
removeChild
(SceneNodeBase *child)
SceneNodeBase
inline
removeOwner
(SceneNodeMeshItem *item, const std::vector< int > &faceID)
SceneNodeMesh
SceneNodeBase
()
SceneNodeBase
inline
SceneNodeContainer
()
SceneNodeContainer
SceneNodeMesh
()
SceneNodeMesh
setDisplayTetEdges
(bool displayEdges)
SceneNodeMesh
setEdgeColor
(double color[3])
SceneNodeMesh
inline
setEditable
(bool v)
SceneNodeBase
inline
virtual
setErrors
(std::string &e)
SceneNodeBase
inline
setHighlighted
(bool h)
SceneNodeBase
inline
virtual
setManageVisibilityOfChildren
(bool flag)
SceneNodeBase
inline
setManageVisibilityOfParent
(bool flag)
SceneNodeBase
inline
setModel
(Model *m)
SceneNodeMesh
inline
setModelEntityID
(unsigned long long id)
SceneNodeBase
inline
setName
(const std::string &n)
SceneNodeBase
inline
setNeedsInitialization
(void)
SceneNodeMesh
inline
setOffset
(double value)
SceneNodeBase
inline
setOldTreeIcons
(const OldTreeIcon &icons)
SceneNodeBase
inline
setParent
(SceneNodeBase *item)
SceneNodeBase
inline
setSelectChildren
(bool flag)
SceneNodeBase
inline
setSelected
(bool _selected, bool _selectionFromNavigationTree)
SceneNodeBase
inline
virtual
setShapeNode
(osg::Switch *node)
SceneNodeBase
inline
setStorage
(const std::string &proj, unsigned long long id, unsigned long long version)
SceneNodeMesh
inline
SceneNodeContainer::setTransparent
(bool t)
SceneNodeBase
inline
virtual
setTreeItemID
(ot::UID iD)
SceneNodeBase
inline
setVisible
(bool v)
SceneNodeBase
inline
virtual
setWireframe
(bool w)
SceneNodeBase
inline
virtual
shapeNode
SceneNodeBase
protected
transparency
SceneNodeBase
protected
updateFaceStatus
(const std::vector< int > &faceID)
SceneNodeMesh
~SceneNodeBase
()
SceneNodeBase
inline
virtual
~SceneNodeContainer
()
SceneNodeContainer
virtual
~SceneNodeMesh
()
SceneNodeMesh
virtual
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