#include "CircuitElement.h"
◆ CircuitElement()
CircuitElement::CircuitElement |
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std::string | itemName, |
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std::string | editorName, |
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ot::UID | Uid, |
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std::string | netlistName ) |
◆ ~CircuitElement()
virtual CircuitElement::~CircuitElement |
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inlinevirtual |
◆ addConnection()
void CircuitElement::addConnection |
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std::string | connactable, |
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const Connection & | obj ) |
◆ getCustomName()
std::string CircuitElement::getCustomName |
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◆ getEditorName()
std::string CircuitElement::getEditorName |
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◆ getItemName()
std::string CircuitElement::getItemName |
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◆ getList()
std::map< std::string, Connection > & CircuitElement::getList |
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◆ getNetlistName()
std::string CircuitElement::getNetlistName |
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◆ getUID()
◆ setCustomName()
void CircuitElement::setCustomName |
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std::string | name | ) |
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◆ setEditorName()
void CircuitElement::setEditorName |
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std::string | name | ) |
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◆ setItemName()
void CircuitElement::setItemName |
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std::string | name | ) |
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◆ setNetlistName()
void CircuitElement::setNetlistName |
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std::string | name | ) |
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◆ setUID()
void CircuitElement::setUID |
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ot::UID | id | ) |
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◆ type()
virtual std::string CircuitElement::type |
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const |
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pure virtual |
◆ m_customName
std::string CircuitElement::m_customName |
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◆ m_editorName
std::string CircuitElement::m_editorName |
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◆ m_itemName
std::string CircuitElement::m_itemName |
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◆ m_listOfConnections
std::map< std::string, Connection > CircuitElement::m_listOfConnections |
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◆ m_netlistName
std::string CircuitElement::m_netlistName |
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◆ m_Uid
The documentation for this class was generated from the following files: