#include "SocketServer.h"
◆ deallocateData
| void SocketServer::deallocateData |
( |
const char * | data | ) |
|
|
slot |
◆ getRelayUrl()
| const std::string & SocketServer::getRelayUrl |
( |
void | | ) |
const |
|
inline |
◆ getWebsocketIp()
| const std::string & SocketServer::getWebsocketIp |
( |
void | | ) |
const |
|
inline |
◆ getWebsocketPort()
| unsigned int SocketServer::getWebsocketPort |
( |
void | | ) |
const |
|
inline |
◆ instance()
◆ performAction
| QString SocketServer::performAction |
( |
const char * | json, |
|
|
const char * | senderIP ) |
|
slot |
◆ queueAction
| void SocketServer::queueAction |
( |
const char * | json, |
|
|
const char * | senderIP ) |
|
slot |
◆ sendHttpRequest()
| bool SocketServer::sendHttpRequest |
( |
const std::string & | operation, |
|
|
const std::string & | url, |
|
|
const std::string & | jsonData, |
|
|
std::string & | response ) |
◆ setRelayUrl()
| void SocketServer::setRelayUrl |
( |
const std::string & | _url | ) |
|
|
inline |
◆ setWebsocketIp()
| void SocketServer::setWebsocketIp |
( |
const std::string & | _ip | ) |
|
|
inline |
◆ setWebsocketPort()
| void SocketServer::setWebsocketPort |
( |
unsigned int | _port | ) |
|
|
inline |
◆ startServer()
| bool SocketServer::startServer |
( |
void | | ) |
|
The documentation for this class was generated from the following files: