#include "FixtureGrid.h"
◆ ~FixtureGrid()
| FixtureGrid::~FixtureGrid |
( |
| ) |
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inline |
◆ AllignmentIsSupported()
| const bool FixtureGrid::AllignmentIsSupported |
( |
Alignment | alignment | ) |
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◆ CreateAlignedGridSP()
| void FixtureGrid::CreateAlignedGridSP |
( |
Alignment | alignment, |
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int | dof ) |
◆ GetGrid3DSP()
| Grid< float > * FixtureGrid::GetGrid3DSP |
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| ) |
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inline |
◆ GetIntrinsicVectorLength()
| int FixtureGrid::GetIntrinsicVectorLength |
( |
Alignment | activeAlignment | ) |
const |
The documentation for this class was generated from the following files: