#include "FixtureGrid.h"
◆ ~FixtureGrid()
FixtureGrid::~FixtureGrid |
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inline |
◆ AllignmentIsSupported()
const bool FixtureGrid::AllignmentIsSupported |
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Alignment | alignment | ) |
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◆ CreateAlignedGridSP()
void FixtureGrid::CreateAlignedGridSP |
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Alignment | alignment, |
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int | dof ) |
◆ GetGrid3DSP()
Grid< float > * FixtureGrid::GetGrid3DSP |
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inline |
◆ GetIntrinsicVectorLength()
int FixtureGrid::GetIntrinsicVectorLength |
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Alignment | activeAlignment | ) |
const |
The documentation for this class was generated from the following files: