#include "CartesianMeshCreation.h"
◆ vector3()
◆ ~vector3()
◆ dot()
float vector3::dot |
( |
const vector3 & | other | ) |
const |
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inline |
◆ getX()
float vector3::getX |
( |
void | | ) |
const |
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inline |
◆ getY()
float vector3::getY |
( |
void | | ) |
const |
|
inline |
◆ getZ()
float vector3::getZ |
( |
void | | ) |
const |
|
inline |
◆ operator+()
◆ operator-()
◆ setX()
void vector3::setX |
( |
float | v | ) |
|
|
inline |
◆ setY()
void vector3::setY |
( |
float | v | ) |
|
|
inline |
◆ setZ()
void vector3::setZ |
( |
float | v | ) |
|
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inline |
The documentation for this class was generated from the following file: