#include "CartesianMeshCreation.h"
◆ CartesianMeshBoundaryPointData()
CartesianMeshBoundaryPointData::CartesianMeshBoundaryPointData |
( |
| ) |
|
|
inline |
◆ ~CartesianMeshBoundaryPointData()
CartesianMeshBoundaryPointData::~CartesianMeshBoundaryPointData |
( |
| ) |
|
|
inline |
◆ attachFacet()
◆ getFacetList()
◆ getIndexX()
int CartesianMeshBoundaryPointData::getIndexX |
( |
void | | ) |
|
|
inline |
◆ getIndexY()
int CartesianMeshBoundaryPointData::getIndexY |
( |
void | | ) |
|
|
inline |
◆ getIndexZ()
int CartesianMeshBoundaryPointData::getIndexZ |
( |
void | | ) |
|
|
inline |
◆ getIntersection()
float CartesianMeshBoundaryPointData::getIntersection |
( |
int | direction | ) |
|
|
inline |
◆ hasAnyIntersection()
bool CartesianMeshBoundaryPointData::hasAnyIntersection |
( |
void | | ) |
|
|
inline |
◆ hasIntersection()
bool CartesianMeshBoundaryPointData::hasIntersection |
( |
int | direction | ) |
|
|
inline |
◆ isFixed()
bool CartesianMeshBoundaryPointData::isFixed |
( |
void | | ) |
|
|
inline |
◆ removeFacet()
◆ resetIntersections()
void CartesianMeshBoundaryPointData::resetIntersections |
( |
void | | ) |
|
|
inline |
◆ setFixed()
void CartesianMeshBoundaryPointData::setFixed |
( |
void | | ) |
|
|
inline |
◆ setIndex()
void CartesianMeshBoundaryPointData::setIndex |
( |
int | _ix, |
|
|
int | _iy, |
|
|
int | _iz ) |
|
inline |
◆ setIntersection()
void CartesianMeshBoundaryPointData::setIntersection |
( |
int | direction, |
|
|
float | coord ) |
|
inline |
The documentation for this class was generated from the following file: