| addChild(SceneNodeBase *child) | SceneNodeBase | inline |
| addSelectedEdge(unsigned long long faceId1, unsigned long long faceId2) | SceneNodeGeometry | |
| addVisualiser(Visualiser *_visualiser) | SceneNodeBase | inline |
| applyTransform(osg::Matrix matrix) | SceneNodeGeometry | |
| getChildren(void) | SceneNodeBase | inline |
| getEdgeNameFromFaceIds(unsigned long long faceId1, unsigned long long faceId2) | SceneNodeGeometry | |
| getEdges(void) | SceneNodeGeometry | inline |
| getEdgesHighlighted(void) | SceneNodeGeometry | inline |
| getErrors(void) | SceneNodeBase | inline |
| getFaceEdgesHighlight(void) | SceneNodeGeometry | inline |
| getFaceIdFromEdgePrimitiveIndex(unsigned long long hitIndex) | SceneNodeGeometry | |
| getFaceIdFromTriangleIndex(unsigned long long index) | SceneNodeGeometry | inline |
| getFaceNameFromId(unsigned long long faceId) | SceneNodeGeometry | |
| getManageVisibilityOfChildren(void) | SceneNodeBase | inline |
| getManageVisibilityOfParent(void) | SceneNodeBase | inline |
| getModel(void) | SceneNodeGeometry | inline |
| getModelEntityID(void) | SceneNodeBase | inline |
| getName(void) | SceneNodeBase | inline |
| getOffset(void) | SceneNodeBase | inline |
| getOldTreeIcons(void) | SceneNodeBase | inline |
| getOwnTransformation(void) | SceneNodeGeometry | inline |
| getParent(void) | SceneNodeBase | inline |
| getParentTransformation(void) | SceneNodeGeometry | |
| getPrefetch(std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs) | SceneNodeBase | inlinevirtual |
| getProjectName(void) | SceneNodeGeometry | inline |
| getSelectChildren(void) | SceneNodeBase | inlinevirtual |
| getShapeNode(void) | SceneNodeBase | inline |
| getTransformation(void) | SceneNodeGeometry | |
| getTreeItemID(void) | SceneNodeBase | inline |
| getTriangles(void) | SceneNodeGeometry | inline |
| getVisualiser() | SceneNodeBase | inline |
| hasErrors(void) | SceneNodeBase | inline |
| initializeFromDataStorage(void) | SceneNodeGeometry | |
| initializeFromFacetData(std::vector< Geometry::Node > &nodes, std::list< Geometry::Triangle > &triangles, std::list< Geometry::Edge > &edges, std::map< ot::UID, std::string > &faceNameMap) | SceneNodeGeometry | |
| isEditable(void) | SceneNodeBase | inline |
| isHighlighted(void) | SceneNodeBase | inline |
| isItem1D(void) | SceneNodeGeometry | inlinevirtual |
| isItem3D(void) | SceneNodeGeometry | inlinevirtual |
| isSelected(void) | SceneNodeBase | inline |
| isTransparent(void) | SceneNodeBase | inline |
| isVisible(void) | SceneNodeBase | inline |
| isWireframe(void) | SceneNodeBase | inline |
| removeChild(SceneNodeBase *child) | SceneNodeBase | inline |
| removeSelectedEdge(osg::Node *selected) | SceneNodeGeometry | |
| SceneNodeBase() | SceneNodeBase | inline |
| SceneNodeGeometry() | SceneNodeGeometry | |
| setBackFaceCulling(bool b) | SceneNodeGeometry | inline |
| setEdgeColorRGB(double color[3]) | SceneNodeGeometry | inline |
| setEdgeHighlight(unsigned long long faceId, bool h, double thickness) | SceneNodeGeometry | |
| setEdgeHighlightNode(unsigned long long faceId1, unsigned long long faceId2) | SceneNodeGeometry | |
| setEdges(osg::Node *e) | SceneNodeGeometry | inline |
| setEdgesHighlighted(osg::Node *e) | SceneNodeGeometry | inline |
| setEditable(bool v) | SceneNodeBase | inlinevirtual |
| setErrors(std::string &e) | SceneNodeBase | inline |
| setFaceEdgesHighlighted(osg::Switch *e) | SceneNodeGeometry | inline |
| setHighlighted(bool h) override | SceneNodeGeometry | virtual |
| setHighlightNode(osg::Node *highlight) | SceneNodeGeometry | |
| setManageVisibilityOfChildren(bool flag) | SceneNodeBase | inline |
| setManageVisibilityOfParent(bool flag) | SceneNodeBase | inline |
| setMaterialProperties(osg::ref_ptr< osg::Material > &mat, double r, double g, double b) | SceneNodeGeometry | |
| setMaterialType(const std::string &material) | SceneNodeGeometry | inline |
| setModel(Model *m) | SceneNodeGeometry | inline |
| setModelEntityID(unsigned long long id) | SceneNodeBase | inline |
| setName(const std::string &n) | SceneNodeBase | inline |
| setNeedsInitialization(void) | SceneNodeGeometry | inline |
| setOffset(double value) | SceneNodeBase | inline |
| setOffsetFactor(double o) | SceneNodeGeometry | inline |
| setOldTreeIcons(const OldTreeIcon &icons) | SceneNodeBase | inline |
| setOwnTransformation(const osg::Matrix &matrix) | SceneNodeGeometry | inline |
| setParent(SceneNodeBase *item) | SceneNodeBase | inline |
| setSelectChildren(bool flag) | SceneNodeBase | inline |
| setSelected(bool selected, bool _selectionFromNavigationTree) override | SceneNodeGeometry | virtual |
| setShapeNode(osg::Switch *node) | SceneNodeBase | inline |
| setShowWhenSelected(bool flag) | SceneNodeGeometry | inline |
| setStorage(const std::string &proj, unsigned long long id, unsigned long long version) | SceneNodeGeometry | inline |
| setSurfaceColorRGB(double color[3]) | SceneNodeGeometry | inline |
| setTextureType(const std::string &texture, bool reflect) | SceneNodeGeometry | inline |
| setTransformation(std::vector< double > &transformation) | SceneNodeGeometry | |
| setTransparent(bool t) override | SceneNodeGeometry | virtual |
| setTreeItemID(ot::UID iD) | SceneNodeBase | inline |
| setTriangles(osg::Node *t) | SceneNodeGeometry | inline |
| setVisible(bool v) override | SceneNodeGeometry | virtual |
| setWireframe(bool w) override | SceneNodeGeometry | virtual |
| shapeNode | SceneNodeBase | protected |
| transparency | SceneNodeBase | protected |
| updateObjectColor(double surfaceColorRGB[3], double edgeColorRGB[3], const std::string &materialType, const std::string &textureType, bool reflective) | SceneNodeGeometry | |
| updateObjectFacetsFromDataBase(unsigned long long entityID, unsigned long long entityVersion) | SceneNodeGeometry | |
| ~SceneNodeBase() | SceneNodeBase | inlinevirtual |
| ~SceneNodeGeometry() | SceneNodeGeometry | virtual |