OpenTwin 0.1
OpenTwin
 
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SceneNodeGeometry Member List

This is the complete list of members for SceneNodeGeometry, including all inherited members.

addChild(SceneNodeBase *child)SceneNodeBaseinline
addSelectedEdge(unsigned long long faceId1, unsigned long long faceId2)SceneNodeGeometry
addVisualiser(Visualiser *_visualiser)SceneNodeBaseinline
applyTransform(osg::Matrix matrix)SceneNodeGeometry
getChildren(void)SceneNodeBaseinline
getEdgeNameFromFaceIds(unsigned long long faceId1, unsigned long long faceId2)SceneNodeGeometry
getEdges(void)SceneNodeGeometryinline
getEdgesHighlighted(void)SceneNodeGeometryinline
getErrors(void)SceneNodeBaseinline
getFaceEdgesHighlight(void)SceneNodeGeometryinline
getFaceIdFromEdgePrimitiveIndex(unsigned long long hitIndex)SceneNodeGeometry
getFaceIdFromTriangleIndex(unsigned long long index)SceneNodeGeometryinline
getFaceNameFromId(unsigned long long faceId)SceneNodeGeometry
getManageVisibilityOfChildren(void)SceneNodeBaseinline
getManageVisibilityOfParent(void)SceneNodeBaseinline
getModel(void)SceneNodeGeometryinline
getModelEntityID(void)SceneNodeBaseinline
getName(void)SceneNodeBaseinline
getOffset(void)SceneNodeBaseinline
getOldTreeIcons(void)SceneNodeBaseinline
getOwnTransformation(void)SceneNodeGeometryinline
getParent(void)SceneNodeBaseinline
getParentTransformation(void)SceneNodeGeometry
getPrefetch(std::string &projectName, std::list< std::pair< unsigned long long, unsigned long long > > &prefetchIDs)SceneNodeBaseinlinevirtual
getProjectName(void)SceneNodeGeometryinline
getSelectChildren(void)SceneNodeBaseinlinevirtual
getShapeNode(void)SceneNodeBaseinline
getTransformation(void)SceneNodeGeometry
getTreeItemID(void)SceneNodeBaseinline
getTriangles(void)SceneNodeGeometryinline
getVisualiser()SceneNodeBaseinline
hasErrors(void)SceneNodeBaseinline
initializeFromDataStorage(void)SceneNodeGeometry
initializeFromFacetData(std::vector< Geometry::Node > &nodes, std::list< Geometry::Triangle > &triangles, std::list< Geometry::Edge > &edges, std::map< ot::UID, std::string > &faceNameMap)SceneNodeGeometry
isEditable(void)SceneNodeBaseinline
isHighlighted(void)SceneNodeBaseinline
isItem1D(void)SceneNodeGeometryinlinevirtual
isItem3D(void)SceneNodeGeometryinlinevirtual
isSelected(void)SceneNodeBaseinline
isTransparent(void)SceneNodeBaseinline
isVisible(void)SceneNodeBaseinline
isWireframe(void)SceneNodeBaseinline
removeChild(SceneNodeBase *child)SceneNodeBaseinline
removeSelectedEdge(osg::Node *selected)SceneNodeGeometry
SceneNodeBase()SceneNodeBaseinline
SceneNodeGeometry()SceneNodeGeometry
setBackFaceCulling(bool b)SceneNodeGeometryinline
setEdgeColorRGB(double color[3])SceneNodeGeometryinline
setEdgeHighlight(unsigned long long faceId, bool h, double thickness)SceneNodeGeometry
setEdgeHighlightNode(unsigned long long faceId1, unsigned long long faceId2)SceneNodeGeometry
setEdges(osg::Node *e)SceneNodeGeometryinline
setEdgesHighlighted(osg::Node *e)SceneNodeGeometryinline
setEditable(bool v)SceneNodeBaseinlinevirtual
setErrors(std::string &e)SceneNodeBaseinline
setFaceEdgesHighlighted(osg::Switch *e)SceneNodeGeometryinline
setHighlighted(bool h) overrideSceneNodeGeometryvirtual
setHighlightNode(osg::Node *highlight)SceneNodeGeometry
setManageVisibilityOfChildren(bool flag)SceneNodeBaseinline
setManageVisibilityOfParent(bool flag)SceneNodeBaseinline
setMaterialProperties(osg::ref_ptr< osg::Material > &mat, double r, double g, double b)SceneNodeGeometry
setMaterialType(const std::string &material)SceneNodeGeometryinline
setModel(Model *m)SceneNodeGeometryinline
setModelEntityID(unsigned long long id)SceneNodeBaseinline
setName(const std::string &n)SceneNodeBaseinline
setNeedsInitialization(void)SceneNodeGeometryinline
setOffset(double value)SceneNodeBaseinline
setOffsetFactor(double o)SceneNodeGeometryinline
setOldTreeIcons(const OldTreeIcon &icons)SceneNodeBaseinline
setOwnTransformation(const osg::Matrix &matrix)SceneNodeGeometryinline
setParent(SceneNodeBase *item)SceneNodeBaseinline
setSelectChildren(bool flag)SceneNodeBaseinline
setSelected(bool selected, bool _selectionFromNavigationTree) overrideSceneNodeGeometryvirtual
setShapeNode(osg::Switch *node)SceneNodeBaseinline
setShowWhenSelected(bool flag)SceneNodeGeometryinline
setStorage(const std::string &proj, unsigned long long id, unsigned long long version)SceneNodeGeometryinline
setSurfaceColorRGB(double color[3])SceneNodeGeometryinline
setTextureType(const std::string &texture, bool reflect)SceneNodeGeometryinline
setTransformation(std::vector< double > &transformation)SceneNodeGeometry
setTransparent(bool t) overrideSceneNodeGeometryvirtual
setTreeItemID(ot::UID iD)SceneNodeBaseinline
setTriangles(osg::Node *t)SceneNodeGeometryinline
setVisible(bool v) overrideSceneNodeGeometryvirtual
setWireframe(bool w) overrideSceneNodeGeometryvirtual
shapeNodeSceneNodeBaseprotected
transparencySceneNodeBaseprotected
updateObjectColor(double surfaceColorRGB[3], double edgeColorRGB[3], const std::string &materialType, const std::string &textureType, bool reflective)SceneNodeGeometry
updateObjectFacetsFromDataBase(unsigned long long entityID, unsigned long long entityVersion)SceneNodeGeometry
~SceneNodeBase()SceneNodeBaseinlinevirtual
~SceneNodeGeometry()SceneNodeGeometryvirtual