#include "FixtureSimulation3D.h"
◆ ~FixtureSimulation3D()
FixtureSimulation3D::~FixtureSimulation3D |
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◆ CreateAirCubeExCentredHardwiredSolver()
void FixtureSimulation3D::CreateAirCubeExCentredHardwiredSolver |
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Alignment | alignment | ) |
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◆ CreateAirCubeEyCentredHardwiredSolver()
void FixtureSimulation3D::CreateAirCubeEyCentredHardwiredSolver |
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Alignment | alignment | ) |
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◆ CreateAirCubeHxCentredHardwiredSolver()
void FixtureSimulation3D::CreateAirCubeHxCentredHardwiredSolver |
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Alignment | alignment | ) |
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◆ CreateAirCubeHyCentredHardwiredSolver()
void FixtureSimulation3D::CreateAirCubeHyCentredHardwiredSolver |
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Alignment | alignment | ) |
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◆ GetDegreesOfFreedomInX()
const index_t FixtureSimulation3D::GetDegreesOfFreedomInX |
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◆ GetDegreesOfFreedomInY()
const index_t FixtureSimulation3D::GetDegreesOfFreedomInY |
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◆ GetDegreesOfFreedomInZ()
const index_t FixtureSimulation3D::GetDegreesOfFreedomInZ |
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◆ GetSimulator()
FITTD3DLoop< float > * FixtureSimulation3D::GetSimulator |
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const |
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◆ GetSourceCoordinateX()
const index_t FixtureSimulation3D::GetSourceCoordinateX |
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const |
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◆ GetSourceCoordinateY()
const index_t FixtureSimulation3D::GetSourceCoordinateY |
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const |
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◆ GetSourceCoordinateZ()
const index_t FixtureSimulation3D::GetSourceCoordinateZ |
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const |
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◆ GetSourceIndex()
const index_t FixtureSimulation3D::GetSourceIndex |
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const |
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◆ SimulateTimestep()
void FixtureSimulation3D::SimulateTimestep |
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int | timeStep | ) |
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The documentation for this class was generated from the following files: