#include "Model.h"
◆ EdgeSelection()
EdgeSelection::EdgeSelection |
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inline |
◆ ~EdgeSelection()
virtual EdgeSelection::~EdgeSelection |
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inlinevirtual |
◆ getEdgeName()
std::string EdgeSelection::getEdgeName |
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void | | ) |
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inline |
◆ getFaceId1()
unsigned long long EdgeSelection::getFaceId1 |
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void | | ) |
const |
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inline |
◆ getFaceId2()
unsigned long long EdgeSelection::getFaceId2 |
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void | | ) |
const |
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inline |
◆ getModelID()
unsigned long long EdgeSelection::getModelID |
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void | | ) |
const |
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inline |
◆ getNode()
osg::Node * EdgeSelection::getNode |
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inline |
◆ getSelectedItem()
◆ operator==()
bool EdgeSelection::operator== |
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const EdgeSelection & | other | ) |
const |
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inline |
◆ setData()
void EdgeSelection::setData |
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unsigned long long | _modelID | ) |
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inline |
◆ setEdgeName()
void EdgeSelection::setEdgeName |
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const std::string & | name | ) |
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inline |
◆ setFaceIds()
void EdgeSelection::setFaceIds |
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unsigned long long | id1, |
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unsigned long long | id2 ) |
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inline |
◆ setNode()
void EdgeSelection::setNode |
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osg::Node * | _node | ) |
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inline |
◆ setSelectedItem()
The documentation for this class was generated from the following file: