#include "SceneNodeCartesianMesh.h"
Public Attributes | |
bool | visible |
bool | forward |
bool | doublesided |
bool | transparent |
bool | wireframe |
double | r |
double | g |
double | b |
double CartesianMeshFaceStatus::b |
bool CartesianMeshFaceStatus::doublesided |
bool CartesianMeshFaceStatus::forward |
double CartesianMeshFaceStatus::g |
double CartesianMeshFaceStatus::r |
bool CartesianMeshFaceStatus::transparent |
bool CartesianMeshFaceStatus::visible |
bool CartesianMeshFaceStatus::wireframe |