#include "SceneNodeCartesianMesh.h"
Public Attributes | |
| bool | visible |
| bool | forward |
| bool | doublesided |
| bool | transparent |
| bool | wireframe |
| double | r |
| double | g |
| double | b |
| double CartesianMeshFaceStatus::b |
| bool CartesianMeshFaceStatus::doublesided |
| bool CartesianMeshFaceStatus::forward |
| double CartesianMeshFaceStatus::g |
| double CartesianMeshFaceStatus::r |
| bool CartesianMeshFaceStatus::transparent |
| bool CartesianMeshFaceStatus::visible |
| bool CartesianMeshFaceStatus::wireframe |