#include "Layer.h"
◆ Layer()
Layer::Layer |
( |
int | id_, |
|
|
std::vector< MyPolygon > | poly, |
|
|
float | height_, |
|
|
float | thickness_ ) |
◆ getHeight()
float Layer::getHeight |
( |
| ) |
|
◆ getId()
◆ getPaths()
std::vector< Gds2Path > Layer::getPaths |
( |
| ) |
|
◆ getPolygons()
std::vector< MyPolygon > Layer::getPolygons |
( |
| ) |
|
◆ getThikness()
float Layer::getThikness |
( |
| ) |
|
◆ setPaths()
void Layer::setPaths |
( |
std::vector< Gds2Path > | _paths | ) |
|
The documentation for this class was generated from the following files:
- Services/EDAImportService/src/header/Layer.h
- Services/EDAImportService/src/code/datastructure/Layer.cpp