8#include <qstringlist.h>
13namespace ot {
class Property; }
36 void slotItemChanged(
const std::string& _owner,
const ot::Property* _property);
#define OT_DECL_NOCOPY(___class)
Removes the default copy constructor and assignment operator.
Definition OTClassHelper.h:14
Definition UserSettings.h:15
void clear(void)
Definition UserSettings.cpp:22
void addSettings(const std::string &_serviceName, const ot::PropertyGridCfg &_config)
Definition UserSettings.cpp:26
static UserSettings & instance(void)
Definition UserSettings.cpp:9
void showDialog(void)
Definition UserSettings.cpp:14
Definition PropertyGridCfg.h:21
The Property class is used as a base class for all Properties that can be displayed and modified in t...
Definition Property.h:21