#include "SceneNodeMesh.h"
Public Attributes | |
bool | visible |
bool | forward |
bool | doublesided |
bool | transparent |
bool | wireframe |
double | r |
double | g |
double | b |
double FaceStatus::b |
bool FaceStatus::doublesided |
bool FaceStatus::forward |
double FaceStatus::g |
double FaceStatus::r |
bool FaceStatus::transparent |
bool FaceStatus::visible |
bool FaceStatus::wireframe |