#include "SceneNodeMesh.h"
Public Attributes | |
| bool | visible |
| bool | forward |
| bool | doublesided |
| bool | transparent |
| bool | wireframe |
| double | r |
| double | g |
| double | b |
| double FaceStatus::b |
| bool FaceStatus::doublesided |
| bool FaceStatus::forward |
| double FaceStatus::g |
| double FaceStatus::r |
| bool FaceStatus::transparent |
| bool FaceStatus::visible |
| bool FaceStatus::wireframe |