#include "CommunicationHandler.h"
◆ CommunicationHandler() [1/2]
CommunicationHandler::CommunicationHandler |
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◆ ~CommunicationHandler() [1/2]
CommunicationHandler::~CommunicationHandler |
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◆ CommunicationHandler() [2/2]
CommunicationHandler::CommunicationHandler |
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SubprocessManager * | _manager, |
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const std::string & | _serverName ) |
◆ ~CommunicationHandler() [2/2]
CommunicationHandler::~CommunicationHandler |
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◆ cleanupAfterCrash()
void CommunicationHandler::cleanupAfterCrash |
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void | | ) |
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◆ disconnected
void CommunicationHandler::disconnected |
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void | | ) |
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◆ ensureConnectionToServer()
bool CommunicationHandler::ensureConnectionToServer |
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void | | ) |
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◆ getServerName() [1/2]
const std::string & CommunicationHandler::getServerName |
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void | | ) |
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◆ getServerName() [2/2]
const std::string & CommunicationHandler::getServerName |
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void | | ) |
const |
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◆ sendConfigToClient()
bool CommunicationHandler::sendConfigToClient |
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void | | ) |
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◆ sendToClient()
bool CommunicationHandler::sendToClient |
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const ot::JsonDocument & | _document, |
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std::string & | _response ) |
◆ setDataBaseInfo()
void CommunicationHandler::setDataBaseInfo |
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const DataBaseInfo & | _info | ) |
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◆ setFrontendUrl()
void CommunicationHandler::setFrontendUrl |
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const std::string & | _url | ) |
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◆ setModelUrl()
void CommunicationHandler::setModelUrl |
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const std::string & | _url | ) |
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◆ setServerName()
void CommunicationHandler::setServerName |
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const std::string & | _serverName | ) |
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inline |
The documentation for this class was generated from the following files: