This is the complete list of members for osgGA::ViewManipulator, including all inherited members.
_center | osgGA::ViewManipulator | protected |
_distance | osgGA::ViewManipulator | protected |
_minimumDistance | osgGA::ViewManipulator | protected |
_minimumDistanceFlagIndex | osgGA::ViewManipulator | protectedstatic |
_rotation | osgGA::ViewManipulator | protected |
_trackballSize | osgGA::ViewManipulator | protected |
_wheelZoomFactor | osgGA::ViewManipulator | protected |
allocAnimationData() | osgGA::ViewManipulator | inlineprotectedvirtual |
applyAnimationStep(const double currentProgress, const double prevProgress) | osgGA::ViewManipulator | protectedvirtual |
getCenter() const | osgGA::ViewManipulator | |
getDistance() const | osgGA::ViewManipulator | |
getElevation() const | osgGA::ViewManipulator | |
getFusionDistanceMode() const | osgGA::ViewManipulator | virtual |
getFusionDistanceValue() const | osgGA::ViewManipulator | virtual |
getHeading() const | osgGA::ViewManipulator | |
getInverseMatrix() const | osgGA::ViewManipulator | virtual |
getMatrix() const | osgGA::ViewManipulator | virtual |
getMinimumDistance(bool *relativeToModelSize=NULL) const | osgGA::ViewManipulator | |
getRotation() const | osgGA::ViewManipulator | |
getTrackballSize() const | osgGA::ViewManipulator | inline |
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const | osgGA::ViewManipulator | virtual |
getTransformation(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const | osgGA::ViewManipulator | virtual |
getWheelZoomFactor() const | osgGA::ViewManipulator | inline |
handleMouseMovement | osgGA::ViewManipulator | protected |
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::ViewManipulator | protectedvirtual |
panModel(const float dx, const float dy, const float dz=0.f) | osgGA::ViewManipulator | protectedvirtual |
performMouseDeltaMovement(const float dx, const float dy) | osgGA::ViewManipulator | protectedvirtual |
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::ViewManipulator | protectedvirtual |
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::ViewManipulator | protectedvirtual |
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::ViewManipulator | protectedvirtual |
rotateTrackball(const float px0, const float py0, const float px1, const float py1, const float scale) | osgGA::ViewManipulator | protectedvirtual |
rotateWithFixedVertical(const float dx, const float dy) | osgGA::ViewManipulator | protectedvirtual |
rotateWithFixedVertical(const float dx, const float dy, const osg::Vec3f &up) | osgGA::ViewManipulator | protectedvirtual |
setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::ViewManipulator | virtual |
setByMatrix(const osg::Matrixd &matrix) | osgGA::ViewManipulator | virtual |
setCenter(const osg::Vec3d ¢er) | osgGA::ViewManipulator | virtual |
setDistance(double distance) | osgGA::ViewManipulator | virtual |
setElevation(double elevation) | osgGA::ViewManipulator | |
setHandleMouseMovement(bool flag) | osgGA::ViewManipulator | inline |
setHeading(double azimuth) | osgGA::ViewManipulator | |
setMinimumDistance(const double &minimumDistance, bool relativeToModelSize=false) | osgGA::ViewManipulator | virtual |
setRotation(const osg::Quat &rotation) | osgGA::ViewManipulator | virtual |
setTrackballSize(const double &size) | osgGA::ViewManipulator | virtual |
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation) | osgGA::ViewManipulator | virtual |
setTransformation(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up) | osgGA::ViewManipulator | virtual |
setWheelZoomFactor(double wheelZoomFactor) | osgGA::ViewManipulator | virtual |
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::ViewManipulator | protectedvirtual |
tb_project_to_sphere(float r, float x, float y) | osgGA::ViewManipulator | protected |
trackball(osg::Vec3d &axis, float &angle, float p1x, float p1y, float p2x, float p2y) | osgGA::ViewManipulator | protected |
ViewManipulator(int flags=DEFAULT_SETTINGS) | osgGA::ViewManipulator | |
ViewManipulator(const ViewManipulator &om, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::ViewManipulator | |
zoomModel(const float dy, bool pushForwardIfNeeded=true) | osgGA::ViewManipulator | protectedvirtual |