9    void setNodes(uint32_t nTag, 
double CoordsX, 
double CoordsY, 
double CoordsZ);
 
   10    void setTriangles(uint32_t faceIndex, uint32_t Tid, uint32_t node1, uint32_t node2, uint32_t node3);
 
   13    std::vector<std::tuple<double, double, double, uint32_t, uint32_t>> 
pointTriming(std::vector<std::tuple<double, double, double, uint32_t, uint32_t>> IntersectingInfo);
 
   16    std::vector < std::tuple<double, double, double, uint32_t, uint32_t>> TrimmedPoints;
 
   17    std::map<uint32_t, uint32_t> mapNodeVertex;
 
   18    std::map<uint32_t, uint32_t> mapTrianglesFaces; 
 
   19    std::map<uint32_t, uint32_t> mapTrianglesTags;
 
 
Definition SelfIntersectionCheck.h:4
void setNodes(uint32_t nTag, double CoordsX, double CoordsY, double CoordsZ)
Definition SelfIntersectionCheck.cpp:51
std::vector< std::tuple< double, double, double, uint32_t, uint32_t > > TrisSelfIntersecting()
Definition SelfIntersectionCheck.cpp:81
bool IsSelfIntersecting()
Definition SelfIntersectionCheck.cpp:72
void clear(void)
Definition SelfIntersectionCheck.cpp:40
virtual ~SelfIntersectionCheck()
Definition SelfIntersectionCheck.cpp:35
std::vector< std::tuple< double, double, double, uint32_t, uint32_t > > pointTriming(std::vector< std::tuple< double, double, double, uint32_t, uint32_t > > IntersectingInfo)
Definition SelfIntersectionCheck.cpp:166
SelfIntersectionCheck()
Definition SelfIntersectionCheck.cpp:30
void setTriangles(uint32_t faceIndex, uint32_t Tid, uint32_t node1, uint32_t node2, uint32_t node3)
Definition SelfIntersectionCheck.cpp:58